World at WarShi No Numa

the radios

three you can switch on for their own message, and three more that only say anything once all of them are on.

players
any number
solo
possible alone
difficulty
time
about 20 minutes
reward
the coordinates of Area 51 and Tunguska, and how the crew got out of Der Riese

difficulty and time are an estimate made while writing, not a measurement.

the shape of this one

these can be done in any order123these can be done in any order456
stages run top to bottom. steps side by side can be done in any order.

before you start

the steps

    these can be done in any order

  1. the radios in the spawn room

    the room you start inanyone

    there are three radios in the starting room. hold use on one of them, or on all three, and the message plays either way.

    an automated voice reads two sets of numbers, Cornelius Pernell talks about failing to contain the asylum, and then the numbers again. the two sets are the coordinates of Area 51 and Tunguska.

  2. the radio by the Doctor's Quarters

    the room to the left of the entrance to the Doctor's Quartersanyone

    to the left of the entrance to the Doctor's Quarters there is a room with a radio in it. switch it on.

    somebody laughing, then whispering "element 115" and "find Doctor Richtofen".

  3. the radio by the box in the Storage Hut

    the Storage Hut, next to the mystery boxanyone

    in the Storage Hut, beside the mystery box.

    it plays the audio from the Verrückt trailer, which is the only one of these that is not a piece of the story.

  4. these can be done in any order

  5. the crate radio in the Storage Hut

    the Storage Hut, the room on the right, on a crateanyone

    the last three are one message split across three radios, and it only plays once all three are on. any order.

    this one is in the Storage Hut, in the room to the right, on top of a crate. it is not the same radio as the one by the mystery box.

  6. the shelf radio in the Comm Room

    the Comm Room, the right half, on a shelf in a corneranyone

    in the Comm Room, inside, in the right half of the area, on a shelf in a corner. the same hut the telephone for The One is in.

  7. the crate radio in the Doctor's Quarters

    the outside shelter of the Doctor's Quarters, just before the dooranyone

    in the Doctor's Quarters, in the corner on top of a crate, in the outside sheltered part just before the door.

    with all three on, the long message plays: the crew getting from Der Riese to Kino der Toten by overloading the teleporter with the Wunderwaffe, and Takeo being sick on the way.

    tip

    do this one last on purpose. the source says it out loud: the Doctor's Quarters is the quietest corner of the map, and the message you have been collecting plays over whatever is happening around you.

arrow keys or j and k to move, d to tick this one off.

all of it, done.

what that got youthe coordinates of Area 51 and Tunguska, and how the crew got out of Der Riese

where this came from

one source. most guides here have two; this is one nobody else has written up.

more on Shi No Numa

keyboard

anywhere

on a guide

the keys under "on a guide" do nothing elsewhere, because what they press is not there.

arrows to move, enter to open, esc to close