Mined Games, Maxis
build the gallows instead, escort the wisp on foot across the whole town twice, and ring nine bells to a switchboard.
- players
- 3
- solo
- not possible alone
- difficulty
- time
- 45 minutes to 2 hours
- reward
- the achievement, every perk for the rest of the game, and Maxis' side saved against your profile
the time, and a rating of "hard", come from Mined Games at COD Zombies Guides. the pips are our own estimate, scaled against every guide here.
before you start
- Original difficultyon Easy none of the pieces this quest needs even spawn, and the game never says so
- three playerssteps one to six can be done alone. the bells and the last step need three, and four makes the bells much easier
- the
Turbineand theSubsurface Resonatorthe wiki has it breaking the orbs on this side, though codzombiesguides does the same four with theParalyzer - a
Time Bombthis side uses it to go back and fetch a second wisp - the
Galvaknucklesor theBowie Knifefor the tunnel signs, and the knuckles again for whoever is stuck in the mansion with the witch - Arthur, fedhe kills for the lantern and he opens the barrier the wisp needs
- Richtofen's side not already savedthe game locks whichever side you finished last, and the endgame is what resets all three maps
the steps
four parts:
- the battery, behind the altar in the church, which codzombiesguides calls the podium
- the spool of wire, in a corner downstairs near the catacombs entrance. the wiki says the
Mule Kickroom and codzombiesguides says the gunsmith, which may well be the same corner described from two directions, so look at both - the antenna, downstairs in the barn towards the catacombs, in the far right stall
- the bulbs, in the room above Arthur's cell, on boxes near where the mystery box can spawn
you only get this wrong oncesome of these parts also build Richtofen's guillotine, so this is where you commit. building the gallows is choosing Maxis for this game.
break each of four red orbs with the
Subsurface Resonator, which needs theTurbine. they are the same four Richtofen's side uses:- the alley between the saloon and the candy shop
- the graveyard left of the church entrance, behind a rock
- the tunnel system above the town, near the
LUNGER UNDERMINESsign - behind the witches' mansion, in the foliage before its entrance from the maze. the wiki says the left hand side here and says the right on Richtofen's side, for what reads like the same spot, so sweep both
you only get this wrong oncethe two sources do not agree about this step, and it is the only place on this map where they disagree about what to DO rather than about where something is. the wiki has the two sides use different tools: the
Paralyzerto power the orbs for Richtofen, theSubsurface Resonatorto break them for Maxis. codzombiesguides has it as one shared step before either side starts, with theParalyzeron both, heating each orb until it turns white and dings. take theParalyzereither way and listen for the ding. if the orbs will not take it on Maxis' side, that is when the Resonator is worth building.a purple lantern floats from the courtroom to the church, or from the courtroom to the jail cell. time a grenade to knock it out of the air and pick it up.
you only get this wrong oncemiss it and it goes. leave it on the ground too long and it goes too. a cooked grenade is what both sources call for, rather than a thrown one.
on this side the lantern does not take mistresses. it takes zombies killed by Arthur after he has been given candy, a
Trample Steam, theSubsurface Resonator, theHead Chopper, or aNuke.the player carrying the lantern has to be standing near the kills. when it has enough souls, put it on the symbol on the roof of the gunsmith shop.
a code appears above the symbol on the wall. it is a tic-tac-toe cipher, and decoded it names three of the five tunnel signs:
DRY GULCHER SHAFTLUNGER UNDERMINESCONSUMPTION CROSSGROUND BITER PITSBONE ORCHARD VEIN
all five are seventeen characters long and all five start with a different letter, so only the first letter of each has to be decoded. hit them with the
Galvaknucklesor theBowie Knife.you only get this wrong onceon this side the three have to be hit in the order the cipher gives. Richtofen's side does not care about the order; this one does.
before the wisp reaches the gallows there has to be a
Time Bombplaced somewhere, the 1250 point couch between the tunnels and the upper gunsmith has to be open, and Arthur has to have broken the barrier between the general store and the candy shop.follow the wisp. where it starts depends on the last sign you hit:
- G or B: through the tunnels into the courtroom, past
Speed Colatowards the jail cell, onto the porch, a loop, up to the jail cell's upper level, then the barn - D, L or C: through the tunnels past
Quick Revive, down onto the jail cell's extended roof, then the barn
from the barn it is the same both ways: down the ledge, through the tunnels, out of the gunsmith's upper level, to the saloon, left towards the candy shop, through where the barrier was, and on to the gallows, where it powers one container.
then use the
Time Bombto go back and do the whole thing again for the second one. codzombiesguides puts it more simply: place the bomb before you hit the last sign, and detonating it resets the wisp so you can escort a second.you only get this wrong oncethere have to be zombies near the wisp the entire way or it fades out and you start again from the signs. set up zombie checkpoints in front of the jail cell or inside the barn, in front of the gunsmith, and in front of the saloon.
tipstarting a fresh round as the wisp heads for the gallows keeps zombies spawning in front of you the whole way. do it on a low round or with a packed weapon so they stay controllable.
- G or B: through the tunnels into the courtroom, past
nine bells, three in each of three places.
the second floor of the candy shop, not the power switch room: on the corner of the square table by the wall, on the table with two pots near the couch blockade, and on the chair right of the door to the stairs.
the top level of the barn: right of the hole in the wall near the gunsmith, on a hay bale; on a hay bale right of the gap in the railing; and on the bale just before you drop to the jail cell.
the bottom floor of the courtroom: the corner as you walk in on the left, the left side of the judge's podium, and the table on the right nearest the podium.
past the secret bookcase in the haunted mansion there is a switchboard on a sofa with a lever and a three by three grid of lights. the columns are the candy shop, the barn and the courtroom, left to right. pull the lever, and one light goes yellow: whoever is at the board calls it, and the player in that place rings that bell. the light goes green and the next one lights.
you only get this wrong onceeach bell has to be rung inside a short window or the whole board resets.
tipwhoever takes the mansion is going to be in there a while, so give them the
Galvaknuckles: the witch dies in one hit with them.use the fountain in front of the church and the mansion to make a wish. metal targets are struck out of the ground by lightning in four places, and every one has to be shot before any of them goes:
- beside the candy store and in front of the courtroom, 20 targets
- the left side of the mansion, in the windows, 23
- inside the saloon, 19
- the fourth is where the two sources part: the wiki says by the jail cell, 22 targets, and codzombiesguides says near the mystery box. only the wiki gives any counts at all, so treat all four numbers as one source's
that is your side of Mined Games done, and everybody gets every perk for the rest of the game. the story has one more piece, and it is the endgame on this map.
tipthe
Paralyzerworks on the targets and is the fastest thing here. give Arthur candy near a crawler first so the round cannot end underneath you.
arrow keys or j and k to move, d to tick this one off.
all of it, done.
what that got youthe achievement, every perk for the rest of the game, and Maxis' side saved against your profile
next on this mapMined Games, Richtofenor pick something else
where this came from
- Mined GamesCOD Zombies Guides, read 2026-09-07
- Mined GamesCall of Duty Wiki, read 2026-09-07
more on Buried
- Mined Games, Richtofenmain questbuild the guillotine, decode a tic-tac-toe cipher off a wall, and go sixty seconds into a future where nothing you shoot dies.
- Always Runningsongthree teddy bears around the buried town, one of them in the house nobody wants to be in.
- the endgameside questthe button that ends the black ops ii story. it needs all four of you to have finished all three quests, all on the same side.