High Maintenance, Maxis
four players, four golden rings, two stone balls bouncing off trampolines, and a mahjong hand telling you which corner to punch.
- players
- 4
- solo
- not possible alone
- difficulty
- time
- an hour to 2 hours
- reward
- the achievement, and Maxis' side saved against your profile
the time, and a rating of "medium", come from High Maintenance at COD Zombies Guides. the pips are our own estimate, scaled against every guide here.
before you start
- Original difficultyon Easy nothing on this map counts, and the game never says so while you are doing it
- four playersboth sides of this one need four, all the way through
- the NAV table builtwithout it the symbols on the floor may not take, and the ending on Buried needs it anyway
- any sniper riflefor shooting the balls out of the dragons
- four
Trample Steamone per player, and this side uses them twice - the
Ballistic Knife, packed intoThe Krauss Refibrillator - the
Galvaknucklesfor the last step. one player needs them, and it must not be the player carrying the Refibrillator - Richtofen's side not already savedthe game locks whichever side you finished last, and you cannot do the same side twice in a row
the steps
that is the whole of step one. build the NAV table while you are at it: the symbols later can refuse to work without it.
you only get this wrong oncethis quest is famously glitchy on both sides. expect to redo a step for no reason you can see.
each player stands on a golden ring on top of an elevator, and all four press at the same moment:
- the elevator to the
Bowie Knife, reached from the power room - the elevator by the
Remington 870 MCSand theMP5 - the
Quick Reviveelevator - the elevator next to it, both by where the
Trample Steamis built
Richtofen and Maxis both speak when it lands.
you only get this wrong oncean elevator near the top floor crushes anybody standing on it. check where yours is before you climb on.
- the elevator to the
four gold symbols on the floor, the same ones that are on the elevators:
- by the
M14 - above the
AK-74u - on the roof, left of the
Semtex - past the
SVU-AS, by the cafeteria
step on them in the right order. the order changes every game and nothing tells you what it is, so this is guessing until all four stay lit.
you only get this wrong oncethe two sources do not name the same four places. the wiki gives the
M14, above theAK-74u, the roof by theSemtexand past theSVU-AS; codzombiesguides gives theQuick Reviveelevator area, the power building roof, the cafeteria and the bank shower rooftop. only the cafeteria is clearly the same one in both. the symbols look like the elevator symbols, so sweep for the shape rather than trusting either list.- by the
the dragons are on the roof of the power building. look into each one's mouth with a sniper rifle: there is a small ball in each. shoot both out and they teleport under the lions' paws in the starting room, next to the
Olympia.this is the point where the two sides split, and which one you are on is the guide you are reading.
walk up to a ball and hold use. nothing on screen says you are carrying one: to check, walk into a lion's paw and see whether it offers to let you place a ball. one ball per player.
you only get this wrong oncepick them up before anybody shoots them with the
Sliquifieruntil they spin. that is Richtofen's step, and it takes this side off the table for the rest of the game.kill fifteen zombies on the ground floor of the Buddha room. Maxis says reincarnation will reveal the way forward when it is enough.
you only get this wrong onceany kill outside the room during this resets the count to zero, and nothing tells you it happened. both sources say fifteen and both say it resets.
somebody packs a
Ballistic KnifeintoThe Krauss Refibrillator, and Maxis says something when they do. take it into the Buddha room and fire it.codzombiesguides describes the same step and does not mention the condition below at all, so if the quote does not play, that is the first thing to check rather than the last.
you only get this wrong oncethe player holding it must never have bought the
Galvaknucklesor theBowie Knife, and must never have bled out this game. if Maxis said nothing when it was packed, that is which of those went wrong.each player puts a
Trample Steamon a lion symbol, facing the way the lion in the symbol faces:- the spawn room, at the foot of the left staircase
- the first room after spawn, at the bottom of the escalator by
Quick Revive - the dragon roof, by the two elevators side by side on the corner going down to the power room
- the dragon roof, by the elevator on its own in the east corner: up the ramp towards spawn, right, and drop down
now fetch the balls and place one on top of a
Trample Steam. each ball bounces between the two steams facing each other. with both in the air an orange surge runs through the radio tower, which codzombiesguides calls the pylon.you only get this wrong oncepicking up somebody else's
Trample Steamcan kill the prompt to place a ball. if a steam will not take one, destroy all four and place them again.tipa ball sometimes goes back under a lion's paw. pick it up and put it on a steam that has not got one bouncing off it.
eight tiles, eleven places they can be, and the layout changes every game. four carry a compass direction and four carry a number, and each tile is red, blue, green or black. same colour means same corner: a green north and a green three means the north corner is punched third.
the places they turn up:
- one corner of the tower itself, carrying the north tile for that corner
- the spawn room, on the desk the
Trample Steamcompressor sometimes uses - the bottom of the escalator by the
M14 - the broken stairs up to the
SVU-ASfrom spawn - the couch with four round cushions near the first mystery box spot
- the last standable level of the lift shaft above the
AN-94 - the Buddha room, top level, back right
- a shelf near the
Sliquifier, by a can and a basket - the table with the sewing machine in the power room
- a lawn chair by the mystery box spot on the roof
- the kitchen near the
MP5
the tiles can be read at any point in the game and the order never changes, so do this while you are waiting for something else.
tipthe tile for one is a bird, not a bamboo, and gets mistaken for a direction tile more than anything else here.
melee the four bars with the
Galvaknucklesin the order the tiles gave you. north faces the Trample Steam room and west faces the sun; south and east are the opposites of those. both sources agree on eight tiles among eleven places and on matching them by colour.right, and the tower takes a surge and lights up in the colour of the side you are on, orange for Maxis and blue for Richtofen. the dragons spark and the achievement unlocks.
you only get this wrong onceone attempt per round. get the order wrong and the tower goes dark until the round ends. the order does not change, so brute force works, but it costs you a round each time.
tipit can glitch: the right order sometimes does nothing and the tower goes dark anyway. deactivate the corners, let a round pass so it lights again, and punch it through once more.
arrow keys or j and k to move, d to tick this one off.
all of it, done.
what that got youthe achievement, and Maxis' side saved against your profile
next on this mapHigh Maintenance, Richtofenor pick something else
where this came from
- High MaintenanceCOD Zombies Guides, read 2026-09-07
- High MaintenanceCall of Duty Wiki, read 2026-09-07
more on Die Rise
- High Maintenance, Richtofenmain questthe same tower for the other side. shorter than Maxis' by three steps, and it starts by destroying the thing his side needs.
- We All Fall Downsongthree teddy bears in a building that is lying on its side. the hardest of these to reach, because of where they are rather than what they are.