the Draconite
twenty five kills, then a flag per player struck from the air, then the same lockdown again with a different job.
- players
- any number
- solo
- possible alone
- difficulty
- time
- about 35 minutes
- reward
- two charges of the
Dragon Strikeinstead of one, and more damage
difficulty and time are an estimate made while writing, not a measurement.
before you start
- the
Dragon Strikethe crystal lockdown on the top floor of the Hatchery - twenty five kills with it firstnothing below responds until an audio cue says that count is met
the steps
four flags spawn at the start of every game in the same four places. once the twenty five kills are in, flags disappear until there are as many as there are players: one alone, all four in a full group.
- spawn, behind the sewer pipe left of
Quick Revive - the Supply Depot, off in the distance to the left from the left dragon platform
- Dragon Command, against the wall in the distance from the platform
- the Tank Factory, in the distance from the platform, under the suspended tank
put a
Dragon Strikeon each of the ones still there.you only get this wrong oncedo not go looking for four. alone there is one, and hunting the other three is time spent on flags the game has already removed.
- spawn, behind the sewer pipe left of
start the same lockdown at the Dragon Strike crystal console. it plays out identically, but the job is different: kill as many zombies as you can with
Dragon Strikes.then interact with the crystal, which is a Draconite controller now.
tipthe strikes recharge very fast during that lockdown, so throw one the moment it is up rather than saving them. and coming up short costs nothing: start another lockdown and go again.
arrow keys or j and k to move, d to tick this one off.
all of it, done.
what that got youtwo charges of the Dragon Strike instead of one, and more damage
next on this mapTiamat's Mawor pick something else
where this came from
- Dragon Strike UpgradeCOD Zombies Guides, read 2026-09-08
one source. most guides here have two; this is one nobody else has written up.
more on Gorod Krovi
- Love and Warmain questsix trophies, six tasks and two boss fights. the biggest quest in the game and the one that asks the most of a group.
- the Dragon Network Controllerside questthree code cylinders off the dead, three pods out of the sky, and the thing that lets you call a dragon to ride.
- the Guard of Fafnirside questthree parts on three walls, and the only thing on the map that stops a dragon setting you on fire.
- the Gauntlet of Siegfriedside questan egg knocked out of a nest, set on fire by a dragon, cooled for a round, fed three challenges and then incubated. the longest buildable in the game.
- Samantha's Sorrowsongmonkey bombs thrown into dragon fire, then thirty seconds at a time hunting a doll you can only hear.
- Ace of Spadessongthree playing cards, and the only Motörhead song in the whole mode.
- Dead Endedsongthree bottles of vodka in a burning city. the third song on this map, and the one Treyarch wrote for it.
- the helmets and the wingsside questthree pieces of armour off three different enemies, all kept on the same shelf, and you can only wear one.
- upgraded Monkey Bombsside questa candle only you can see, a vase only you can see, and a hand out of a grave holding the good version.
- Tiamat's Mawside questfifty kills with the shield, three lines of writing shot off walls, and then you stand in a dragon's fire on purpose.
- the melee weapons on the clockside questfour weapons on a wall that only unlock if you were fast enough, and the scoreboard is the only clock you get.