Archangel
three green meteorite fragments around the dig site, and one of them does not always answer.
- players
- any number
- solo
- possible alone
- difficulty
- time
- about 20 minutes
- reward
- the song plays, and that is the whole of it
difficulty and time are an estimate made while writing, not a measurement.
before you start
- the workshop and the excavation site open
the steps
in a corner to the right of the Rituals of the Ancients box, on the far side of the bunk bed. hold use on it.
order does not matter for any of the three.
under a bed on the second floor of the workshop, opposite the entrance to No Man's Land and across from the stairway.
there is a bed at both of the first two, and the two sources describe them in opposite words. if one of them is not where you looked, the other bed is where to look next.
behind a set of boxes on the walkways to the left of the entrance to the excavation site, facing back towards spawn.
that is the third. the song is
Archangel, by Kevin Sherwood, sung by Clark S. Nova, Malukah and Elena Siegman. the second source calls the three of them raw Divinium rather than meteorite, which is the same green rock under a later name.you only get this wrong oncethis third fragment is buggy and sometimes will not take the prompt at all. if the song has not started and you are sure of the other two, come back to this one later rather than assuming you got a location wrong.
arrow keys or j and k to move, d to tick this one off.
all of it, done.
what that got youthe song plays, and that is the whole of it
next on this mapAetheror pick something else
where this came from
- Easter EggsCall of Duty Wiki, read 2026-09-07
- ArchangelCall of Duty Wiki, read 2026-09-07
more on Origins
- Little Lost Girlmain questfour elemental staffs, three giant robots and a hundred templars, to get one girl out of Agartha.
- Staff of Fireside questthree parts that arrive on their own schedule: a generator, a plane and the first Panzer. then a torch puzzle in base three.
- Staff of Iceside questthree parts dug out of the ground while it snows, then six stone panels shot in an order written in two different number bases.
- Staff of Lightningside questthree parts you can only reach by jumping off the tank, and then three chords played on a wall.
- Staff of Windside questthree parts inside the heads of the three robots, and then four rings of base four arithmetic.
- Aethersonga third song on the same map, hidden in the numbers painted on the floor. Brian Tuey put it in on the last day of development.
- Shepherd of Firesongthree red radios, one of them behind a giant robot's face. the song is the one the map opens with.
- the free Magna Colliderside questfour yellow discs, picked up by a drone rather than by you, and a pack-a-punched machine gun waiting by the machine.
- the jump scareto finda sniper scope, a burning church, and a skull that is waiting for you to look at it.