Black Ops IIOrigins

Staff of Lightning

three parts you can only reach by jumping off the tank, and then three chords played on a wall.

players
any number
solo
possible alone
difficulty
time
about 65 minutes
reward
the Kimat's Bite, and one quarter of what Little Lost Girl asks for first

difficulty and time are an estimate made while writing, not a measurement.

before you start

not required, but it helps

the steps

  1. find the gramophone and the disc for the dig site

    inside the excavation site, and outside itanyone

    two things every staff needs, and they are the same two every time.

    the gramophone is on the floor inside the excavation site, to the left of the wooden table. the disc that opens the lower levels is outside, somewhere around it.

    with those, the lowest level of the excavation site opens, which is where all four staffs get built.

  2. jump off the tank three times

    three cutoffs along the tank routeone player riding

    all three parts are in places the tank passes and nothing else reaches:

    • going church to tank station: a cut off wooden staircase on the right, before the trench to generator 2
    • going tank station to church: cut off wooden scaffolding on the left, linked to the excavation site, leading to a small hole with the part in it
    • going tank station to church: a dirt path before the church on the right, up to an upper level of the church
    you only get this wrong once

    Thor can step on the ground where the first part is, and it will down you while you are standing there reaching for it.

    tip

    two players makes this much shorter. alone you are riding the route once per part and it is barely possible to get two in a single run.

  3. find the purple disc

    near generator 4anyone

    three places: inside the tunnel near the gateway to the Crazy Place; on the bandwagon to the left as you go into that tunnel; or on the table next to the Der Wunderfizz machine.

  4. take the gem out of the lightning tunnel

    the lightning tunnel, near generator 5anyone

    with the purple disc and the gramophone, go into the Crazy Place through the lightning tunnel, near generator 5. a pedestal opens with a purple glow and the gem comes up out of it.

    you only get this wrong once

    the gem only lifts if you came in through its own tunnel.

  5. build it

    the lowest level of the excavation siteanyone

    with the three parts and the gem, build the staff at its own coloured pedestal on the lowest level of the excavation site.

    anybody can pick it up afterwards. switch to another weapon, bleed out or disconnect and it goes back to its pedestal rather than being lost.

  6. play three chords on the wall

    the lightning section of the Crazy Placeone player with the staff

    the purple triangles on the wall by the portal are a keyboard, and the notes to play are written on the walls opposite. three chords, three notes each.

    the chords never change, so they can just be learned. numbering the seven keys on the bottom row left to right, and ignoring the top row entirely, play:

    • 1, 3, 6
    • 3, 5, 7
    • 2, 4, 6

    both sources give exactly these three, which for a step this fiddly is worth saying out loud.

    tip

    wait for the sparks to fade before starting the next chord. get one wrong and you do not start again from the beginning: shoot three random triangles on the top row, then carry on from the chord you fumbled.

  7. turn seven knobs the right way

    seven panels around the mapanyone

    eight panels exist and one is already done, so there are seven to turn.

    the order below is one source's. it says they go in this order once the Crazy Place riddle is solved, and that only one sparks at a time. the second source counts the same seven, gives no order at all, and says they can be turned at any point in the game. going in order costs nothing either way.

    • next to generator 5, pointing down
    • the church basement, by the torch marked 3, pointing right
    • upstairs in the church, by the repairable window, pointing up
    • next to the wind tunnel, right of its entrance, pointing up
    • the spawn room, at the bottom of the stairs, pointing left
    • the tank station by generator 2, left of the back door, pointing down
    • behind the excavation site, by the path to the church, pointing up

    a sound plays and a beam shoots up out of the excavation site.

    tip

    the knobs can be turned at any point in the game, before the riddle, as long as you remember how far you turned each one. doing them as you walk past saves a whole lap.

  8. line the four rings up

    the lower levels of the excavation siteone player with the staff

    four floating rings, and four levers that turn them: two on the normal walkway and two on the wooden scaffolding.

    turn them until all four rings show your staff's colour, then shoot the orb inside them with the staff. it lights and shoots up into the air.

    both sources describe this the same way, and it is the same four rings and the same four levers for every staff.

  9. feed it twenty souls

    the Crazy Placeanyone

    put the staff on its own pedestal in the Crazy Place and kill about twenty zombies in there. both sources say around twenty. Samantha says the power of that element is available, and the icon gets an outline.

    pick the upgraded staff back up off the pedestal. lose it later and it goes back to the excavation site, still upgraded: this is done once.

arrow keys or j and k to move, d to tick this one off.

all of it, done.

what that got youthe Kimat's Bite, and one quarter of what Little Lost Girl asks for first

where this came from

more on Origins

keyboard

anywhere

on a guide

the keys under "on a guide" do nothing elsewhere, because what they press is not there.

arrows to move, enter to open, esc to close