the radio that plays everything
four buttons in Nacht, pressed quickly, and a radio that will play you any song from any map on the pile.
- players
- any number
- solo
- possible alone
- difficulty
- time
- about 15 minutes
- reward
- a radio that cycles through the old songs, one shot at a time
difficulty and time are an estimate made while writing, not a measurement.
before you start
- the Nacht der Untoten part of the map open
not required, but it helps
- somebody else, in co-opthe window between buttons is shorter with more players, so a second pair of hands may be the only way to make it
the steps
four buttons, and they have to be pressed within a short time of each other:
- the top of the staircase, left of the Mob of the Dead portal
- right of the Der Eisendrache portal
- right of the Tesla control panel, facing it
- left of the
L-CAR 9wall buy
you only get this wrong oncethe window is shorter in co-op, not longer. with a group this is a relay rather than a lap, and the source says a teammate may be needed rather than helpful.
a radio unlocks. shoot it and it plays a song from one of the old maps. shoot it again and it changes to another one.
it is the only thing in the series that will play you the whole back catalogue on request, on the map that is made of all of them.
you only get this wrong onceone source. the second source has nothing on this at all.
arrow keys or j and k to move, d to tick this one off.
all of it, done.
what that got youa radio that cycles through the old songs, one shot at a time
next on this mapthe hats and the masksor pick something else
where this came from
- All Zombie SongsCOD Zombies Guides, read 2026-09-08
one source. most guides here have two; this is one nobody else has written up.
more on Revelations
- For the Good of Allmain questevery map at once, and the end of it. nine steps, seven relics from seven quests, and the Shadowman.
- the Keeper Protectorside questthree parts scattered over seven maps stitched into one, and then five thousand points every time you want him.
- packing the Apothicon Servantside questfive rocks in the sky, shot with the gun they upgrade, and the only way to reach the pack-a-punch machine on this map.
- The Giftsongthree teddy bears in three different maps that are all the same map now.
- the hats and the masksside questseven things to wear, each earned a different way, all of them waiting on the same mannequin. one is worth more than the other six put together.
- permanent pack-a-punchside questthe reward for having finished all five of the other maps: everything you buy, off any wall or out of the box, arrives upgraded.
- the chalk quotesside questfive sentences chalked on the wrong walls, and a piece of pink chalk to put them back where they were written.
- the melee weapons on the clockside questfour weapons behind four deadlines, on the wall between Shangri-La and Der Eisendrache.
- upgraded Lil' Arniesside questa hundred and fifty kills between the lot of you, and then one thrown through a church window.
- the free perk off the wallto findone wall run out over the edge of the map, and a free perk floating where nobody would look.