every guide
everything written up so far, filtered the way a group actually picks one: how many of you there are, whether it can be done alone, and how long it takes.
- UndonesongNacht der Untotenthe first map got a song three years late, and you can switch it on from the spot you spawn in.World at Warany numberpossible aloneabout 5 minutes1 step
- Lullaby of a DeadmansongVerrücktthe shortest easter egg in the game. one toilet, three flushes, and Elena Siegman starts up over the asylum.World at Warany numberpossible aloneabout 5 minutes1 step
- the dentist's chairto findVerrücktone chair in the first room, one wheel at the base of it, and the worst ten seconds of audio in the game.World at Warany numberpossible aloneabout 5 minutes1 step
- The OnesongShi No Numaa telephone in the comm room, pressed three times, and something on the other end tells you it knows when you are sleeping.World at Warany numberpossible aloneabout 5 minutes1 step
- the radiosto findShi No Numathree you can switch on for their own message, and three more that only say anything once all of them are on.World at Warany numberpossible aloneabout 20 minutes6 steps
- Fly Trapside questDer RieseSamantha wants a game of hide and seek. shoot the panel, then find the three things she scattered across the factory.World at Warany numberpossible aloneabout 25 minutes4 steps
- Beauty of AnnihilationsongDer Riesethree jars of green liquid with a brain and a spinal cord in each. hold use on all three and the factory gets its theme.World at Warany numberpossible aloneabout 10 minutes3 steps
- the radios and the phonographsto findDer Rieseseven recordings hidden around the factory. they are where the story of the whole mode actually gets told, and none of them give you anything.World at Warany numberpossible aloneabout 25 minutes7 steps
- 115songKino der Totenthree lumps of meteor in the theatre. hold use on all three and Elena Siegman starts singing over the round.Black Opsany numberpossible aloneabout 10 minutes3 steps
- the film reels and the radiosto findKino der Totenthree reels to find in the rooms the teleporter throws you into, and two radios to shoot. Maxis talking about patient twenty six.Black Opsany numberpossible aloneabout 45 minutes7 steps
- Won't Back Downsong"Five"three red telephones in the pentagon, and the one song on any of these maps that Treyarch did not write.Black Opsany numberpossible aloneabout 10 minutes3 steps
- Casimir Mechanismmain questAscensiona soviet scientist has been asking you for help since round one. five nodes, four players, and the last one costs you every wonder weapon on the map.Black Ops4 playersnot possible alone45 minutes to an hour and a half6 steps
- AbracadavresongAscensionthree teddy bears holding sickles, in any order, and the cosmodrome gets a soundtrack.Black Opsany numberpossible aloneabout 10 minutes3 steps
- the Matryoshka dollsto findAscensionfour nesting dolls of the four of you, hidden around the cosmodrome, and each one says something different depending on who is holding the controller.Black Opsany numberpossible aloneabout 15 minutes4 steps
- the red telephonesto findAscensionthree phones that ring on their own clock, and the voices on them are the four men from "Five", still in the Pentagon.Black Opsany numberpossible aloneabout 30 minutes4 steps
- Ensemble Castmain questCall of the Deadthe original four are locked in a room under the deck and you are the ones outside it. nine steps, four of them in any order, and a Wunderwaffe at the end.Black Ops2 playersnot possible alonean hour to 2 hours9 steps
- Stand-inmain questCall of the Deadthe same locked door and the same golden rod, alone. five steps instead of nine, because there is nobody to hold the other end.Black Ops1 playerpossible aloneabout 35 minutes5 steps
- Not Ready to DiesongCall of the Deadthree lumps of element 115 around the ship and the shore. Avenged Sevenfold wrote this one for the map.Black Opsany numberpossible aloneabout 15 minutes3 steps
- the radiosto findCall of the Deadfive of Richtofen's recordings around the ship and the shore. no quest needs them and they are the only part of this map he narrates.Black Opsany numberpossible aloneabout 20 minutes5 steps
- Time Travel Will Tellmain questShangri-Lathirteen steps, most of them on a four minute clock, to pull two explorers out of a loop they have been dying in since before you arrived.Black Ops4 playersnot possible alonean hour and a half to 2 hours13 steps
- PareidoliasongShangri-Lathree pieces of meteorite around the temple. the short easter egg on the map with the longest one.Black Opsany numberpossible aloneabout 10 minutes3 steps
- Richtofen's Grand Schememain questMoontwo achievements, three parts and the only easter egg in the game that ends with the earth on fire. it also asks you to have finished two other maps first.Black Ops2 playersnot possible alone45 minutes to 2 hours12 steps
- Coming HomesongMoonthree teddy bears in helmets. the one song on Moon you go looking for, on the map where the crew burn the earth.Black Opsany numberpossible aloneabout 15 minutes3 steps
- Re-DamnedsongMoonone computer in the lab, and a remake of the song the whole mode opened with back in Nacht der Untoten.Black Opsany numberpossible aloneabout 5 minutes1 step
- Pareidolia 8-bitsongMoonShangri-La's song, played back through a computer in the labs as if it were coming out of an arcade cabinet.Black Opsany numberpossible aloneabout 5 minutes1 step
- Coming Home 8-bitsongMoonthe same song as the teddy bears, eight bits wide, out of a terminal at the far end of a tunnel.Black Opsany numberpossible aloneabout 5 minutes1 step
- NightmaresongMoonthe one song on this map you cannot go and switch on. it is what the end of the quest sounds like.Black Opsany numberpossible alone1 step
- Tower of Babble, Maxismain questTranZitpower the pylon in the cornfield for Maxis, with the power switched off and the Avogadro standing under it.Black Ops II2 playersnot possible alonean hour to 2 and a half hours5 steps
- Tower of Babble, Richtofenmain questTranZitthe same pylon for the other side, with the power left on, a gun made of scrap, and four EMPs thrown at once.Black Ops IIany numberpossible alonean hour to 2 and a half hours7 steps
- CarrionsongTranZitthree teddy bears, one at each end of the bus route. the first song of the black ops ii story.Black Ops IIany numberpossible aloneabout 20 minutes3 steps
- Samantha's LullabysongNuketown Zombiesthree teddy bears in a test town that gets nuked twice a game, and a lullaby borrowed from Moon's loading screen.Black Ops IIany numberpossible aloneabout 10 minutes3 steps
- the mannequins and the counterto findNuketown Zombiestwo more songs hidden in the same small map, and neither of them is a teddy bear.Black Ops IIany numberpossible aloneabout 25 minutes2 steps
- High Maintenance, Maxismain questDie Risefour players, four golden rings, two stone balls bouncing off trampolines, and a mahjong hand telling you which corner to punch.Black Ops II4 playersnot possible alonean hour to 2 hours10 steps
- High Maintenance, Richtofenmain questDie Risethe same tower for the other side. shorter than Maxis' by three steps, and it starts by destroying the thing his side needs.Black Ops II4 playersnot possible alonean hour to 2 hours8 steps
- We All Fall DownsongDie Risethree teddy bears in a building that is lying on its side. the hardest of these to reach, because of where they are rather than what they are.Black Ops IIany numberpossible aloneabout 20 minutes3 steps
- Pop Goes the Weaselmain questMob of the Deadfour gangsters find out they have escaped Alcatraz before, and the last step is one of them turning on the other three.Black Ops II2 playersnot possible alone45 minutes to an hour and a half6 steps
- Icarus, and the cycleside questMob of the Deadfive parts, a key, and a lot of Afterlife. it builds the plane, it opens pack-a-punch, and it is what every other quest on this map counts.Black Ops IIany numberpossible aloneabout 45 minutes7 steps
- Hell's Retriever, and the Redeemerside questMob of the Deadfeed three dogs eighteen zombies for a tomahawk that comes back. then throw it into lava on purpose to get the better one.Black Ops IIany numberpossible aloneabout 60 minutes5 steps
- the Golden Sporkside questMob of the Deada spoon out of a wall, stirred into a bath of blood, and fifty kills in the showers. it one-shots zombies to round 34.Black Ops IIany numberpossible aloneabout 50 minutes6 steps
- Where Are We GoingsongMob of the Deadthe one song on any of these maps that is not three objects. it is a code, typed by a dead man.Black Ops IIany numberpossible aloneabout 40 minutes3 steps
- Rusty CagesongMob of the Deadthree bottles around the prison, and the only easter egg song in zombies sung by Johnny Cash.Black Ops IIany numberpossible aloneabout 15 minutes3 steps
- type 115 insteadto findMob of the Deadthe same number pad that plays a song at 935 has something else on it, and it answers back.Black Ops IIany numberpossible aloneabout 20 minutes1 step
- the jump scareto findMob of the Deadfireworks over the bay, seen down a sniper scope from the roof, and a face that is not fireworks.Black Ops IIany numberpossible aloneabout 10 minutes1 step
- Samantha's Lullaby, in the prisonto findMob of the Deadthe one easter egg on this map that costs you the game you are in. do nothing at all, for long enough, at the very start.Black Ops IIany numberpossible aloneabout 5 minutes1 step
- Mined Games, Maxismain questBuriedbuild the gallows instead, escort the wisp on foot across the whole town twice, and ring nine bells to a switchboard.Black Ops II3 playersnot possible alone45 minutes to 2 hours8 steps
- Mined Games, Richtofenmain questBuriedbuild the guillotine, decode a tic-tac-toe cipher off a wall, and go sixty seconds into a future where nothing you shoot dies.Black Ops II4 playersnot possible alone45 minutes to 2 hours8 steps
- Always RunningsongBuriedthree teddy bears around the buried town, one of them in the house nobody wants to be in.Black Ops IIany numberpossible aloneabout 20 minutes3 steps
- the endgameside questBuriedthe button that ends the black ops ii story. it needs all four of you to have finished all three quests, all on the same side.Black Ops II4 playersnot possible aloneabout 20 minutes2 steps
- Little Lost Girlmain questOriginsfour elemental staffs, three giant robots and a hundred templars, to get one girl out of Agartha.Black Ops IIany numberpossible alonean hour and a half to 3 hours8 steps
- Staff of Fireside questOriginsthree parts that arrive on their own schedule: a generator, a plane and the first Panzer. then a torch puzzle in base three.Black Ops IIany numberpossible aloneabout 60 minutes9 steps
- Staff of Iceside questOriginsthree parts dug out of the ground while it snows, then six stone panels shot in an order written in two different number bases.Black Ops IIany numberpossible aloneabout 55 minutes9 steps
- Staff of Lightningside questOriginsthree parts you can only reach by jumping off the tank, and then three chords played on a wall.Black Ops IIany numberpossible aloneabout 65 minutes9 steps
- Staff of Windside questOriginsthree parts inside the heads of the three robots, and then four rings of base four arithmetic.Black Ops IIany numberpossible aloneabout 55 minutes9 steps
- ArchangelsongOriginsthree green meteorite fragments around the dig site, and one of them does not always answer.Black Ops IIany numberpossible aloneabout 20 minutes3 steps
- AethersongOriginsa third song on the same map, hidden in the numbers painted on the floor. Brian Tuey put it in on the last day of development.Black Ops IIany numberpossible aloneabout 20 minutes2 steps
- Shepherd of FiresongOriginsthree red radios, one of them behind a giant robot's face. the song is the one the map opens with.Black Ops IIany numberpossible aloneabout 25 minutes3 steps
- the free Magna Colliderside questOriginsfour yellow discs, picked up by a drone rather than by you, and a pack-a-punched machine gun waiting by the machine.Black Ops IIany numberpossible aloneabout 30 minutes5 steps
- the jump scareto findOriginsa sniper scope, a burning church, and a skull that is waiting for you to look at it.Black Ops IIany numberpossible aloneabout 5 minutes1 step
- Apocalypse Avertedmain questShadows of Evilfour strangers, four sins, and a thing in the sky. the longest opening quest in the series, and the last step needs all four of you.Black Ops III4 playersnot possible alonean hour to an hour and a half12 steps
- the Margwa maskside questShadows of Evilsix hearts shot out of a moving train, and then a head you cannot see until you are standing on it.Black Ops IIIany numberpossible aloneabout 25 minutes3 steps
- upgraded Lil' Arniesside questShadows of Evila hundred kills first, then three pieces of a costume thrown at rather than picked up.Black Ops IIIany numberpossible aloneabout 30 minutes5 steps
- Snakeskin BootssongShadows of Evilthree little wooden things in three districts, and the song the map's own trailer opened with.Black Ops IIIany numberpossible aloneabout 15 minutes3 steps
- Cold Hard CashsongShadows of Evila microphone in three pieces, assembled on a stage. the second song on the map, and nobody finds it by accident.Black Ops IIIany numberpossible aloneabout 20 minutes4 steps
- upgraded trip minesside questShadows of Evilthree cake carts, one zombie killed in front of each, and mines that go off in doughnuts afterwards.Black Ops IIIany numberpossible aloneabout 15 minutes1 step
- the free Mega GobbleGumside questShadows of Evilfour lions fed a grenade each, a plain white gum, and a round of waiting on a plate in a shop window.Black Ops IIIany numberpossible aloneabout 20 minutes2 steps
- your 500 points backto findShadows of Evila grenade through a window at a price tag, and the first door on the map pays for itself.Black Ops IIIany numberpossible aloneabout 5 minutes1 step
- noire modeto findShadows of Evila portrait in the gym, crouched in front of, and the map goes the colour it always wanted to be.Black Ops IIIany numberpossible aloneabout 5 minutes1 step
- the jump scareto findShadows of Evila red light on a boat, a sniper scope, and the third of these the series put in.Black Ops IIIany numberpossible aloneabout 5 minutes1 step
- skipping to round 15to findShadows of Evilshoot the Shadowman in the first ten seconds and the game hands you three rounds' worth of points and skips them.Black Ops IIIany numberpossible aloneabout 5 minutes1 step
- Paradoxical Prologuemain questThe Giantthe shortest main quest in the game, and it is Der Riese's Fly Trap again with Maxis in Samantha's place.Black Ops IIIany numberpossible alone5 minutes to 10 minutes5 steps
- Beauty of Annihilation, remixedsongThe Giantthe same three jars in the same three places as 1945, with Brian Tuey's version of the song coming out of them.Black Ops IIIany numberpossible aloneabout 10 minutes3 steps
- the sixth perk machineside questThe Giantthree monkey bombs teleported to death, a laser bounced off a sign, and a perk machine melted out of a snowdrift.Black Ops IIIany numberpossible aloneabout 25 minutes2 steps
- My Brother's Keepermain questDer Eisendrachetime travel, a safe code you have to memorise, a keeper on the moon and a boss under the castle. the one most people mean when they call this the best map.Black Ops IIIany numberpossible alone45 minutes to an hour and a half12 steps
- the Storm Bowside questDer Eisendrachea weathervane, three bonfires outside the map, and a wall run nobody manages first time. lightning, and the easiest of the four.Black Ops IIIany numberpossible aloneabout 30 minutes7 steps
- the Fire Bowside questDer Eisendrachea ten second window after a rocket test, three shots taken in mid air, and a rock that has to be walked to a fireplace four arrows at a time.Black Ops IIIany numberpossible aloneabout 40 minutes8 steps
- the Wolf Bowside questDer Eisendrachefour paintings that tell a story, a dog that digs, and the wolf king put back in his coffin.Black Ops IIIany numberpossible aloneabout 40 minutes7 steps
- the Void Bowside questDer Eisendrachea demon in an urn that wants its name spelled out. six skulls, six crawlers, six symbols, and three words you have to remember.Black Ops IIIany numberpossible aloneabout 45 minutes9 steps
- Dead AgainsongDer Eisendrachethree teddy bears in a castle. a cell, a truck and a chair in a girl's bedroom.Black Ops IIIany numberpossible aloneabout 15 minutes3 steps
- the Panzer claw helmetside questDer Eisendrachethree claws shot off the ceiling, then fired at the thing they came from. get it wrong once and the game is over for this one.Black Ops IIIany numberpossible aloneabout 30 minutes2 steps
- the plungerside questDer Eisendrachea clock stopped at nine thirty five, a wall run into the past, and the most ridiculous weapon in the game hidden behind all of it.Black Ops IIIany numberpossible aloneabout 35 minutes3 steps
- the BRM wall buyside questDer Eisendrachesix blue tiles wall run at your leisure, and a machine gun for sale on a wall that had nothing on it.Black Ops IIIany numberpossible aloneabout 15 minutes1 step
- skeletons everywhereto findDer Eisendrachethree skulls you cannot see without the right gobblegum, and every zombie on the map loses its skin.Black Ops IIIany numberpossible aloneabout 15 minutes2 steps
- the second gondolato findDer Eisendrachea grenade thrown in the first ten seconds of the game, and five tram rides later something good turns up instead of the tram.Black Ops IIIany numberpossible aloneabout 20 minutes2 steps
- the free Mega GobbleGumside questDer Eisendrachea plant taken from a shelf, put back on the same shelf seventy years earlier, and grown by the time you return.Black Ops IIIany numberpossible aloneabout 10 minutes3 steps
- Seeds of Doubtmain questZetsubou No Shimathree cogs to fix a lift, and one of them arrives by shooting a cargo plane out of the sky with a flak gun.Black Ops IIIany numberpossible alonean hour to 2 hours8 steps
- the Skull of Nan Sapweside questZetsubou No Shimafour bloody skulls, four pedestals, and four rituals that get worse as you go. nothing else on this map starts until it is done.Black Ops IIIany numberpossible aloneabout 30 minutes3 steps
- the KT-4, and the Masamuneside questZetsubou No Shimaa vial off a scientist, venom out of a caged spider and a plant at the bottom of a flooded room. then you do it again, worse, for the upgrade.Black Ops IIIany numberpossible aloneabout 45 minutes8 steps
- the Zombie Shield and the gas maskside questZetsubou No Shimasix parts, two workbenches, and the two things the last step of the map will not let you skip.Black Ops IIIany numberpossible aloneabout 25 minutes6 steps
- Dead FlowerssongZetsubou No Shimathree stuffed monkeys on an island that is trying to eat you.Black Ops IIIany numberpossible aloneabout 15 minutes3 steps
- the golden bucketside questZetsubou No Shimagrow one of everything, then grow three man eating plants under a lab and feed them until a bucket falls out.Black Ops IIIany numberpossible aloneabout 45 minutes3 steps
- spider baitside questZetsubou No Shimafind the one spider that smokes red, walk it round three pools like a dog, and cage it. what comes out lets you be a spider.Black Ops IIIany numberpossible aloneabout 40 minutes3 steps
- a friendly Thrasherside questZetsubou No Shimaa spore behind some vines that turns whatever breathes it into something that fights on your side for three rounds.Black Ops IIIany numberpossible aloneabout 20 minutes3 steps
- free Widow's Wineside questZetsubou No Shimathe giant spider is guarding a puddle of perk, and the whole team can drink from it.Black Ops IIIany numberpossible aloneabout 15 minutes2 steps
- the doppelgangerto findZetsubou No Shimastare down a scope at the things in the tubes for long enough and one of you starts walking around the island.Black Ops IIIany numberpossible aloneabout 10 minutes1 step
- Love and Warmain questGorod Krovisix trophies, six tasks and two boss fights. the biggest quest in the game and the one that asks the most of a group.Black Ops IIIany numberpossible alonean hour and a half to 3 hours7 steps
- the Dragon Network Controllerside questGorod Krovithree code cylinders off the dead, three pods out of the sky, and the thing that lets you call a dragon to ride.Black Ops IIIany numberpossible aloneabout 25 minutes3 steps
- the Guard of Fafnirside questGorod Krovithree parts on three walls, and the only thing on the map that stops a dragon setting you on fire.Black Ops IIIany numberpossible aloneabout 15 minutes4 steps
- the Gauntlet of Siegfriedside questGorod Krovian egg knocked out of a nest, set on fire by a dragon, cooled for a round, fed three challenges and then incubated. the longest buildable in the game.Black Ops IIIany numberpossible aloneabout 45 minutes4 steps
- Samantha's SorrowsongGorod Krovimonkey bombs thrown into dragon fire, then thirty seconds at a time hunting a doll you can only hear.Black Ops IIIany numberpossible aloneabout 30 minutes4 steps
- Ace of SpadessongGorod Krovithree playing cards, and the only Motörhead song in the whole mode.Black Ops IIIany numberpossible aloneabout 15 minutes3 steps
- Dead EndedsongGorod Krovithree bottles of vodka in a burning city. the third song on this map, and the one Treyarch wrote for it.Black Ops IIIany numberpossible aloneabout 15 minutes3 steps
- the helmets and the wingsside questGorod Krovithree pieces of armour off three different enemies, all kept on the same shelf, and you can only wear one.Black Ops IIIany numberpossible aloneabout 40 minutes3 steps
- upgraded Monkey Bombsside questGorod Krovia candle only you can see, a vase only you can see, and a hand out of a grave holding the good version.Black Ops IIIany numberpossible aloneabout 30 minutes3 steps
- the Draconiteside questGorod Krovitwenty five kills, then a flag per player struck from the air, then the same lockdown again with a different job.Black Ops IIIany numberpossible aloneabout 35 minutes2 steps
- Tiamat's Mawside questGorod Krovififty kills with the shield, three lines of writing shot off walls, and then you stand in a dragon's fire on purpose.Black Ops IIIany numberpossible aloneabout 30 minutes2 steps
- the melee weapons on the clockside questGorod Krovifour weapons on a wall that only unlock if you were fast enough, and the scoreboard is the only clock you get.Black Ops IIIany numberpossible aloneabout 35 minutes1 step
- For the Good of Allmain questRevelationsevery map at once, and the end of it. nine steps, seven relics from seven quests, and the Shadowman.Black Ops IIIany numberpossible alonean hour to an hour 4511 steps
- the Keeper Protectorside questRevelationsthree parts scattered over seven maps stitched into one, and then five thousand points every time you want him.Black Ops IIIany numberpossible aloneabout 20 minutes4 steps
- packing the Apothicon Servantside questRevelationsfive rocks in the sky, shot with the gun they upgrade, and the only way to reach the pack-a-punch machine on this map.Black Ops IIIany numberpossible aloneabout 15 minutes1 step
- The GiftsongRevelationsthree teddy bears in three different maps that are all the same map now.Black Ops IIIany numberpossible aloneabout 15 minutes3 steps
- the radio that plays everythingto findRevelationsfour buttons in Nacht, pressed quickly, and a radio that will play you any song from any map on the pile.Black Ops IIIany numberpossible aloneabout 15 minutes2 steps
- the hats and the masksside questRevelationsseven things to wear, each earned a different way, all of them waiting on the same mannequin. one is worth more than the other six put together.Black Ops IIIany numberpossible aloneabout 60 minutes7 steps
- permanent pack-a-punchside questRevelationsthe reward for having finished all five of the other maps: everything you buy, off any wall or out of the box, arrives upgraded.Black Ops IIIany numberpossible aloneabout 20 minutes2 steps
- the chalk quotesside questRevelationsfive sentences chalked on the wrong walls, and a piece of pink chalk to put them back where they were written.Black Ops IIIany numberpossible aloneabout 30 minutes3 steps
- the melee weapons on the clockside questRevelationsfour weapons behind four deadlines, on the wall between Shangri-La and Der Eisendrache.Black Ops IIIany numberpossible aloneabout 35 minutes1 step
- upgraded Lil' Arniesside questRevelationsa hundred and fifty kills between the lot of you, and then one thrown through a church window.Black Ops IIIany numberpossible aloneabout 25 minutes2 steps
- the free perk off the wallto findRevelationsone wall run out over the edge of the map, and a free perk floating where nobody would look.Black Ops IIIany numberpossible aloneabout 5 minutes1 step
nothing matches that. clear a filter.